Contents
- 0.1 How long does it take for villager to restock?
- 0.2 Why won t my villagers restock?
- 0.3 How do you refresh villagers trades?
- 0.4 What to do when a villager runs out of stock?
- 0.5 Do villager prices go back down?
- 1 Do cured villagers restock?
- 2 Does curing a villager reset trades?
- 3 What time do villagers refresh trades?
- 4 What is the villager trade refresh button?
- 5 How do villagers get hungry?
How long does it take for villager to restock?
A villager restocks twice per day. Once at the beginning of ‘work day’ (about 9 or 10 am) and then after the first max out, but during the same minecraft day. If a villager’s trade has been maxed out twice during the same day, the item restock will not occur until the beginning of a new work day.
Why won t my villagers restock?
Why are my villagers not restocking? – If you’ve given your villagers access to their workstations but they still aren’t restocking, there could be a few reasons why. One possibility is that you’ve already traded with them too many times. Villagers have a limited number of trades per day, so if you’ve exhausted all of their trades, they won’t restock until the next day.
How do you refresh villagers trades?
Resetting villager trades in Minecraft – An image of all villagers and their respective job blocks (Image via Reddit) Resetting a villager’s trade in Minecraft is simple. Villagers who have not been traded with will automatically reset their trades every once in a while. As soon as the player trades with this villager, they will lock in their trades and never be able to switch.
- Villagers who have not been traded with can also have their trades automatically reset very easily.
- This can be accomplished by destroying the job site of the desired villager.
- The player can then replace it and hope that the villager’s trade will be different.
- This may have to be done a few times for the desired trades to be available.
Again, if a player trades with a villager, their trade can no longer be changed. Also read: Explosions in Minecraft: Everything players need to know
What to do when a villager runs out of stock?
To avoid the trade being blocked, simple make sure to not trade over 7 or so times at once and wait a while between trade sessions. When a villager goes to its trading station, for example a tool smith going to a smithing table, the villager replenishes his trades because he replenishes his stock.
Do villagers run out of trades?
How and why do some trades get blocked – Minecraft Make enough trades with one villager and that trade will be blocked.
If you offer the same trade to the same villager enough times, you will see a red X appear on the trade indicating that this trade has been temporarily blocked.This is because villagers only have a limited amount of inventory at any one time, so they can only complete the same trade a certain number of times.Villagers will have the opportunity to restock their inventory once per day, so the trade will not be blocked permanently, but you may need to wait.
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Do villagers refill chests?
In Minecraft Legends, players can find the ” villager chests” at the Fountain, located at the center of every village. These chests contain valuable supplies and are refilled by the villagers at the start of a new day. Key Takeaways
The Minecraft Legends villager chest contains many valuable resources and crafting materials.Players can obtain them from the Fountain in any village.Also, the supplies inside the “villager chests” are refilled at the start of a new day.Keep in mind, if the Fountain is destroyed then the “villager chest” will also be lost.As heading to every village to open the chest is a tedious task, players can craft the Improvement: Shared Villager Chest,This chest allows players to obtain all villager chests from all villages at once.
Important: Make sure that you do not damage the Fountain or you can lose all loot inside the Villager Chest,
Do villager prices go back down?
Do villager prices ever go back down? – A villager’s trading prices will fluctuate based on demand, so less-purchased items will naturally go down in price over time. However, prices will also drop if the player has the Hero of the Village effect, which not only makes villagers shower you with gifts but also lowers the prices for trades.
Do cured villagers restock?
Loading. null
Type: Bug Environment: Windows 10, single player, multiplayer 3rd party server.
Confirmation Status:
Villagers will not restock their trades after their cured from being a zombie villager. and before the zombie villager they were traded with. before the curing the villagers I tested with, they restocked fine. I first encountered it on a server I was playing with friends.
Does every villager need a bed?
Do villagers need beds to farm? – There must be at least one bed for each villager, and each bed must be reachable by some villager. If there is an excess of beds, villager breeding commences. The beds require a full two blocks of space above them; the bed itself counts as a full block, and so does any top slab that may be used for the ceiling.
Does curing a villager reset trades?
Villagers keep profession when zombified or cured This is a new introduced in version 2.2 of the and it was the main feature added on that update. When villagers get infected by zombies, they will now keep their original profession, Instead of becoming the regular “Steve” zombie villager, the infected villagers will have clothes and robes based on their original profession.
If that villager had a custom name, the zombie villager will also keep that name and become persistant (will not despawn naturally). The same rule works for curing a zombie villager. After they get cured, the villager will have the same custom name and profession as the zombie clothes indicated. The trades are not reset in Java (unsure of Bedrock).
In Java, if a villager has a certain profession, is zombified and then cured, he will keep all of his original trades. If some of those trades have been maxed (with the red X) these trades will still be unavailable after the cycle. NOTE: This feature does not affect the chance of a villager becoming a zombie, that part still follows Minecraft rules and depends of the world difficulty (0% on Easy, 50% on Normal, and 100% on Hard).
What time do villagers refresh trades?
How long does it take for a villager to replenish its stock? – A villager restocks twice per day. Once at the beginning of “work day” (about 9 or 10 am) and then after the first max out, but during the same minecraft day. If a villager’s trade has been maxed out twice during the same day, the item restock will not occur until the beginning of a new work day.
This mod adds a button in the trading menu that allows player to refresh the trade of an un-traded villager with one click. This is equivalent to breaking and placing the workstation again, but saves player some time. Refresh can also be bound to a key, allowing faster refresh.
Why won’t my villager refill trades?
Villagers need their workstation (lectern, brewing stand) to restock. They also take a while to restock. He also needs access to a work station. If he has one already perhaps he has locked on to a different one, or not locked on to that one at all.
Can a villagers inventory get full?
Picking up items – Villagers have eight hidden inventory slots, which start empty whenever the villager is spawned. Villagers do not intentionally seek out items to pick up, but they do collect any bread, carrots, potatoes, wheat, wheat seeds, beetroot, beetroot seeds, torchflower seeds, pitcher pods, and bone meal within range (bone meal can be picked up only by farmer villagers).
These are the only items they can pick up, although the player may use the / item replace command to put an arbitrary item into a villager’s inventory. Villagers can fill all 8 inventory slots with the same item. If a player and a villager are in the pickup range of an item at the same time, the player always picks it up first.
If several villagers are next to an item, the same one picks up the item every time. Consequently, in constrained space, the same villager picks up any item dropped. This behavior prevents villagers from sharing food in a one-block space. When killed or converted to a zombie villager, any inventory item of the villager is lost, even when / gamerule keepInventory is set to true,
If / gamerule mobGriefing is false, villagers cannot pick up items, and farmer villagers cannot plant or harvest crops. Like other mobs, villagers have four slots for worn armor, separate from their inventory. An adjacent dispenser can equip armor, elytra, mob heads or carved pumpkins to a villager, but the armor is not rendered (except for carved pumpkins and mob heads).
The equipment functions as normal; for example, a villager wearing an armor piece enchanted with Thorns can inflict Thorns damage to attackers, and a villager wearing Frost Walker boots is able to create frosted ice, If a villager is converted into a zombie villager, the armor it was wearing is dropped, though it may be able to pick it up and equip it again.
Can you turn villagers into traders?
How Does Trading Work in Minecraft? – Trading can only be done with a Minecraft Trader. If they’re not on this list, you probably can’t trade with them. Any villager (expect the nitwit) that does not have a profession can be turned into a trader by placing a specific block in front of them (called a job site block).
What trader the villager turns into depends on the block you put down. Once you’ve traded with the villager-turned-trader, that trader cannot become a villager again—even if their job site block is broken. Every trader has five career levels: novice, apprentice, journeyman, expert, and master. Every trade you make with them increases their level.
It’s worth noting that traders at higher levels will have more items to offer (usually of better value), so make sure you keep trading with them to rake in those experience points. Now, let’s break down the list of available traders and what you can get from them.
Which villagers can’t trade?
Villager Trading And Leveling – To start trading, r ight-click on a villager with a uniform. Each profession has a unique costume that sets them apart from one another. You can also hold an item or emerald in your hand, and if a villager holds something in their hand in turn, it means they are willing to trade with you for that item.
Villagers will level up as you trade with them. Every villager begins at Novice level, followed by Apprentice, Journeyman, Expert, and Master. Each level unlocks more trade options you can take advantage of. A villager’s level progress is marked at the top of the trading interface, and their level is marked by the orb at their uniform’s belt.
Unemployed villagers and Nitwits cannot be traded with. You can place a job block near an unemployed villager to give it a job, but Nitwit’s (wearing green) will never be able to have a job. If you’re not happy with a specific trade, you can always mine out the villager’s workstation and place it back down.
- This resets their trades and all level progress.
- With Librarians, this method is particularly useful, since Librarians have a chance of having any enchanted book as their first trade, including rare ones like Mending and Infinity.
- Generally, you’ll want to secure a few villagers with good emerald trades.
These are trades, which are cheap to make and will get you some emeralds, so that you can afford more important trades with other villagers.
How far do villagers need to be from beds?
A villager will claim a bed if: They are within a 48 block sphere of the bed. It is ‘pathfinding’. The bed is not already claimed by another villager.
Do villagers take emeralds from chests?
If you have diamonds, or even netherite, anything valuable within a chest that has 10 emeralds along inside, only the 10 emeralds will be taken, nothing else.
Can villagers take your loot?
Villagers don’t take items from any containers – even ones that are their workstations. The only exception is farmer composting plants in his composter and taking the bonemeal it produces. But chests, barrels, smokers, blast furnaces etc are safe.
How do villagers get hungry?
TekTopia Wiki – Hunger The world runs on its stomach. Whenever a villager is walking or performing an action, they can become hungry. Hunger takes points away from the Villager’s food bar and will always be a negative value. Eating increases the bar and is a positive value.
- While a Villager is walking, they have a 1 in 50 chance every game tick of gaining a -1 hunger value.
- Casting a heal or bless on a Villager costs -6 hunger points.
- Chopping a tree down costs -1 hunger for every 2 logs in a tree.
- Casting growth on a crop or tree costs -2 hunger points, but casting Earth Reform to fill a Mineshaft costs -8 hunger points.
Feeding or harvesting produce from an animal costs -3 hunger points. Farmer actions have a variety of hunger costs:
-1 points for planning where a farm plot should go-2 points for gathering sugarcane or tilling dirt-3 points for harvesting the farm
Using a melee attack or the super whammy jammy attack costs -1 hunger points. Leading an animal to the Butcher Structure costs -1 hunger points and has a 1 in 8 chance of occurring every 30 ticks while leading. Butchering an animal costs a flat -6 hunger points.
Miners lose -1 hunger points for every block they mine. While teaching School, a Teacher loses -1 hunger points every time he moves to a new position (roughly once every 400 game ticks, or 20 seconds). Any time a villager crafts an item, they will gain hunger. The amount of hunger varies based on which item is being crafted and how skilled the Villager is.
A skill 1 Villager will gain the max hunger value, while a skill 100 will gain the least. Villagers of skill levels in between will gain an amount of hunger in between the two values. This is a solid linear scale between the two.
Iron Axe: -6 at level 1, -3 at level 100Iron Pickaxe: -6 at level 1, -3 at level 100Iron Sword: -6 at level 1, -3 at level 100Bucket: -5 at level 1, -2 at level 100Iron Boots: -4 at level 1, -2 at level 100Iron Chestplate: -9 at level 1, -5 at level 100Iron Leggings: -7 at level 1, -4 at level 100Iron Helmet: -5 at level 1, -3 at level 100Diamond Sword: -6 at level 1, -3 at level 100Diamond Boots: -6 at level 1, -3 at level 100Diamond Chestplate: -9 at level 1, -5 at level 100Diamond Leggings: -7 at level 1, -4 at level 100Diamond Helmet: -5 at level 1, -3 at level 100Diamond Axe: -6 at level 1, -3 at level 100Diamond Pickaxe: -6 at level 1, -3 at level 100Torch: -5 at level 1, -2 at level 100
Wooden Axe: -11 at level 1, -2 at level 100Leather Chestplate: -8 at level 1, -4 at level 100Leather Leggings: -7 at level 1, -3 at level 100Leather Boots: -4 at level 1, -2 at level 100Leather Helmet: -5 at level 1, -3 at level 100
Golden Carrot: -7 at level 1, -2 at level 100Beetroot Soup: -7 at level 1, -2 at level 100Cake: -10 at level 1, -5 at level 100Bread: -5 at level 1, -2 at level 100Bowl: -5 at level 1, -1 at level 100Sugar: -3 at level 1, -1 at level 100Pumpkin Pie: -9 at level 1, -4 at level 100Cookie: -6 at level 1, -2 at level 100
Enchanting any item: -7 at level 1, -3 at level 100Paper: -2 at level 1, -2 at level 100Book: -2 at level 1, -2 at level 100
Wooden Hoe: -11 at level 1, -2 at level 100
Wooden Sword: -12 at level 1, -3 at level 100
Wooden Axe: -11 at level 1, -2 at level 100
Wooden Pickaxe: -11 at level 1, -2 at level 100Torch: -7 at level 1, -2 at level 100
Name Tag: -4 at level 1, -1 at level 100
Eating food will fill a Villager’s hunger bar. Different foods give different values; if an item is not a Villager item (white text instead of green) it will provide half the benefits listed. Click to see the amount of happiness for each food item. They will start to eat food when they are at 30 hunger points or less.
Apple: 12 hunger pointsBaked Potato: 35 hunger pointsBeetroot: 7 hunger pointsBeetroot Soup: 50 hunger pointsBread: 55 hunger pointsCake: 7 hunger pointsCarrot: 12 hunger pointsCooked Chicken: 60 hunger pointsCooked Mutton: 66 hunger pointsCooked Pork Chop: 80 hunger pointsCookie*: 5 hunger pointsGolden Carrot: 70 hunger pointsMelon*: 6 hunger pointsMushroom Stew*: 50 hunger pointsPotato: 7 hunger pointsPumpkin Pie*: 35 hunger pointsSteak: 80 hunger points
*indicates items that require player items for the Chef to cook Got a suggestion for the wiki? Let us know ! Need help? Join us in ! : TekTopia Wiki – Hunger
How long does it take for a villager to pack up and leave?
Natural move-outs – Once there are six villagers living on the player’s island, the villager with the lowest friendship among all players will ask to move out. When a villager wants to move out, a thought bubble appears above their head and they ask the player if they should move.
- If the player lets them move, they will pack up their belongings the next day and move out the day after.
- If the player does not interact with the villager with the thought bubble that day, the thought bubble can transfer to another villager.
- Once a villager moves out, more villagers cannot ask to move out for 15 days, and if a villager asks to move out but stays, more villagers cannot ask to move out for five days.
During a time where villagers can move out, the chance of one asking is higher if there are more villagers, and it increases by 1% each day no villager asks up to a maximum of 30%. A villager cannot ask to move out if they were the last to move in, the last to ask to move out, have a birthday in the next seven days, or are in the process of relocating their house.
Do cured villagers restock?
Loading. null
Type: Bug Environment: Windows 10, single player, multiplayer 3rd party server.
Confirmation Status:
Villagers will not restock their trades after their cured from being a zombie villager. and before the zombie villager they were traded with. before the curing the villagers I tested with, they restocked fine. I first encountered it on a server I was playing with friends.
How far do villagers need to be from beds?
A villager will claim a bed if: They are within a 48 block sphere of the bed. It is ‘pathfinding’. The bed is not already claimed by another villager.